More customization when using world.draw()
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@@ -158,7 +158,7 @@ class World(object):
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c.transform(position=(xmin, ymin, zmin))
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c.transform(position=(xmin, ymin, zmin))
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return list(c.artists)
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return list(c.artists)
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def draw(self, ax, facecolor=None, edgecolor=None, alpha=0.6):
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def draw(self, ax, alpha=None, edgecolor=None, facecolor=None):
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"""
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"""
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Draw world onto existing Axes3D axes and return artists corresponding to the
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Draw world onto existing Axes3D axes and return artists corresponding to the
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blocks.
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blocks.
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@@ -174,14 +174,20 @@ class World(object):
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"""
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"""
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bounds_artists = self.draw_empty_world(ax)
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bounds_artists = self.draw_empty_world(ax)
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if alpha is None:
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alpha = 0.7
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if edgecolor is None:
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edgecolor = 'k'
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block_artists = []
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block_artists = []
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for b in self.world.get('blocks', []):
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for b in self.world.get('blocks', []):
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(xmin, xmax, ymin, ymax, zmin, zmax) = b['extents']
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(xmin, xmax, ymin, ymax, zmin, zmax) = b['extents']
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if facecolor is None:
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if facecolor is None:
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facecolor = b.get('color', None)
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fc = b.get('color', None)
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if edgecolor is None:
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else:
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edgecolor = 'k'
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fc = facecolor
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c = Cuboid(ax, xmax-xmin, ymax-ymin, zmax-zmin, alpha=alpha, linewidth=1, edgecolors=edgecolor, facecolors=facecolor)
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c = Cuboid(ax, xmax-xmin, ymax-ymin, zmax-zmin, alpha=alpha, linewidth=1, edgecolors=edgecolor, facecolors=fc)
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c.transform(position=(xmin, ymin, zmin))
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c.transform(position=(xmin, ymin, zmin))
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block_artists.extend(c.artists)
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block_artists.extend(c.artists)
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return bounds_artists + block_artists
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return bounds_artists + block_artists
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